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Problem of the Week
Problem D and Solution
Might I Win Every Time?

Problem

In this two-player game, the vertices of a regular hexagon are each covered by a circle.

On a turn, a player may either initial one circle or initial two adjacent circles. (The two adjacent circles must be directly connected by an outside edge of the hexagon.) Players alternate turns. The player initialing the last circle or last pair of adjacent circles is the winner.

Two players, Cameron and Dale, play the game with Cameron going first.

One of the players, Cameron or Dale, can always win the game no matter what moves the other player makes. Describe which player can always win and the winning strategy for that player.

Solution

We will show that Dale can always win the game, and will describe Dale’s winning strategy.

There are two types of possible first moves for Cameron: Cameron could initial exactly one blank circle, or Cameron could initial two adjacent blank circles.

We have considered all of the possible cases and have shown that Dale has a winning strategy in each case. Dale should "copy" Cameron by initialing the same number of unmarked circles as Cameron, but on the opposite side of the hexagon. If Dale follows this strategy, Dale will always win.

For Further Thought:

Without changing the rules of the game, how would the strategy change if instead of a hexagon with \(6\) circles, there were a heptagon with \(7\) circles?